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Artemis tribe RP Rules

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Artemis tribe RP Rules Empty Artemis tribe RP Rules

Post by PurpleSkull Sun Oct 17, 2010 7:16 am

(formerly Amazon)

The arrival of the Nords and the Deserts in the promised lands led ultimately to the Amazons downfall. As Artemis enemies advanced, vegetation receded and the Amazons were forced to leave their ancestral homeland. Wandering for months, they finally arrived at a large Valley of proportions never seen before. Tired of wandering and eager to rebuild their once great nation, they decided to settle down in these lowlands despise the lack of Trees in it. Abandoning their forefathers way to build within trees, they quickly adapted new techniques to flourish in this new land. The former Amazons called themselves "Artemi's tribe", to remember their struggle to reach these fertile lands and to never forget the one who might just have led them here: The ever vigilant Goddess Artemis.

Artemis tribe RP Rules M8hf2w
Artemis tribe RP Rules J9veyg

The tribe rules over mother nature. Their homes are the flatlands and plains surrounding their city. Amazons have become one with the nature and are able to use tree blocks and leaves for their buildings. Their ultimate goal is the revival of the World Tree.

Nation's Bonus:
- Can build on flat grasslands adjacent to their nation
- May use Tree Blocks and leaves for buildings
- Receive daily gifts of 200 Gold from Artemis once at metropolis status
- Can have unlimited treefarms and may plant trees freely.
- Easy difficulty. Suited for players who like a more traditional gameplay.

Tribe:
Default status. You start with it if the round is still young. There is no leader, and it should be your first objective to gather your settlers and build a Town hall and some Homes.


Village:


Requirements:

- A Town Hall
- At least 3 Homes
- At least three people online

Rewards:

- Allows for one public mine
- enables Leader election (will take place immediately after village founding)
- Leader title: Chieftain


City


Requirements:

- Enhanced Town Hall (it must look better then before to reflect your new status)
- At least 5 houses
- One shop
- One Farm (wheat)
- Marketplace (= Artemis tribe City-project)
- One monument (this first one won't increase land)
- At least 5 people online

Rewards:


- Allows for two public mines
- enables gaining of land through monuments from now on
- New Leader title: Shaman
- enables embassies

Metropolis:


Requirements:

- A further enhanced Town Hall
- 8 Homes
- A second Shop
- A temple dedicated to Artemis
- At least one other monument
- Your Nations Wonder: World Tree

Rewards:
- Allows for three public mines
- Will net your nation a daily gift of 200 Gold from your Goddess, Artemis
- New Leader title: Enlightened



World Tree, the Tribes big Project:


Instructions:

This big project, like the other ones as well is meant to be build in a team and not alone. It requires good teamwork and a good builder and will be your nations pinnacle of creation.
You should build the World Tree near the Center of your Nation. It must have leaves at the top, so you should plan for some conventional trees. You may build some "Outlooks" on its main trunk. Your Tree also needs branches and should not look too quadratic.

- Main Trunk at least 4 Blocks Radius
- The height of the tree should be 30 Blocks.
- There must be some (visible) roots at the ground
- There must be at least 6 thick branches
PurpleSkull
PurpleSkull
Admin

Posts : 124
Join date : 2010-10-16
Age : 37
Location : NRW

https://ragnarok-mc.darkbb.com

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