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Server will be back soon*!

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EichiViech1990
Bounty_Hunter
ReaperOfDeath
goldmarine9
SKiDDi
Witter
Celt
d3yci
ThraceVega
PurpleSkull
antriad
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Server will be back soon*! Empty Server will be back soon*!

Post by antriad Fri Jan 14, 2011 6:44 am

*Disclaimer: We're waiting on anti-griefing server mods.

Hey, guys!

I just wanted to give you an update on what's going on with the server and what I've had to do with it. The TL;DR version is that things are looking very good right now and we should be able to flip the ol' switch back on tonight.

So allow me to answer some questions:

Where have I been?
Health and work issues have kept me pretty far from the computer at home. I was hospitalized shortly after the new year after a long, long period of busy work, and then had a little bit more work to do when I recovered. The work issues are well behind me now, though, and I'm as healthy as an ox right now! I shouldn't get that busy again until next December. Wink Now that the free time is abundant, I can focus on Minecraft once again.

What's up with the server?
The non-technical version: Out of date software was conflicting with the newer versions of McMyAdmin. So rather than uninstalling all the old stuff to make way for new stuff, I just decided to start fresh and wipe the server clean for fresh installs of everything.

Technical version: CentOS' package repositories don't support the latest versions of Mono, a program required to run MyMcAdmin, and so I had to start with fresh installs for everything else we needed (Java, etc.) and then compile and install the correct version of Mono manually, which is a very annoying thing to do. :p

The good news is that everything went smoothly and I had the server up and running (albeit without mods or the correct world files) flawlessly today. Which brings me to...

What's going to happen to Round 3?
Fear not! Purpleskull and I both backed the files up onto our computers before I wiped the server clean. In addition, I backed up all the config, whitelist, blacklist, etc. files (basically the whole Minecraft directory) as well. Everything that was on the old server is sitting on my hard drive right now.

Once we get all of our mods set up again, it'll just be a matter of dropping those world files in to place and firing up the server and everything should be just as you left it.

Anything else?
Yep! I did a lot of stuff to improve the security, stability and efficiency of the server. Most of it is stuff that Purpleskull and myself should only be concerned with, but for everyone else, it'll result in a smoother experience overall. Also, the newest version of McMyAdmin supports various scheduled tasks. We can set it to back up the world files every 15 minutes, for example (or any other period of time). More importantly, we can schedule the server to restart daily (or more often) so that if Purpleskull or myself aren't around to restart the server manually, it won't eventually eat up all the memory and start tanking.


So that's it! As it says above, we may run in to issues with some mods and their lack of support for the latest version of Minecraft. But with a bit of luck and just a little bit more work, we should have everything back up and running and in a much better position for future updates. I apologize for doing things in such a manner that we had to run in to this sudden brick wall of uselessness, but I've rectified those issues and they shouldn't crop up again in the future.

See you guys tonight!


Last edited by antriad on Fri Jan 14, 2011 11:46 am; edited 1 time in total

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Post by PurpleSkull Fri Jan 14, 2011 7:14 am

Stickied. It will be a few more hours until i can actually help setting it back up, but multiple fresh starts of new rounds have left me pretty experienced in that regard. Once we've started working it shouldn't take longer then an hour at most.
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Post by Guest Fri Jan 14, 2011 9:31 am

JIZZ. Impeccable timing, I just finished a very tiring week of trying to fix up some code to control muon detection chambers as used in the LHC with math students who had no C++ experience at all Razz. And now I have a bit more time again...
Bringing the server back -> MASSIVE kudos. Using the time to also improve it is ever BETTER Very Happy.

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Post by ThraceVega Fri Jan 14, 2011 9:39 am

Awesome to hear! I'm glad to hear you're faring better, antriad, and I wish you continued health, because if something like this happens again, I fear you may have rabid and seething players to deal with IRL! D:>

But yes, thank you guys for all the hard work!

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Post by d3yci Fri Jan 14, 2011 10:31 am

Awsome!
Thanks a lot!
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Post by antriad Fri Jan 14, 2011 10:32 am

So I'm going to point at my disclaimer up there. :p

The server will be running but we won't be using the Round 3 world file or doing anything "official" until we have all the Hey0 mod that the bukkit team is working on updating. Could be a few days depending on their progress.

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Post by d3yci Fri Jan 14, 2011 10:34 am

''The Bukkit Team will TRY and update hMod''

sounds cool to me
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Post by Celt Fri Jan 14, 2011 10:36 am

d3yci wrote:''The Bukkit Team will TRY and update hMod''

sounds cool to me
Really Fills me with Confidence.

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Post by d3yci Fri Jan 14, 2011 10:38 am

Shortly after finding out about Bukkit, hey0 decided to discontinue hMod. This was further complicated by a misunderstand on his part that the Bukkit team would be able to continue working on hMod while working on Bukkit. Expecting us to work on two projects is a bit ridiculous... some of us are trying to update hMod at the same time, but not the whole team.

Poor hey0
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Post by PurpleSkull Fri Jan 14, 2011 10:40 am

That sounds worse then it is, really.

As far as I understand, the last two hMod updated weren't from hey0 as well. His team did most of the work in his absence. So even if those bukkit guys decide they won't do it, someone else will fill the gap.
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Post by Celt Fri Jan 14, 2011 10:42 am

d3yci wrote:
Shortly after finding out about Bukkit, hey0 decided to discontinue hMod. This was further complicated by a misunderstand on his part that the Bukkit team would be able to continue working on hMod while working on Bukkit. Expecting us to work on two projects is a bit ridiculous... some of us are trying to update hMod at the same time, but not the whole team.

Poor hey0
I thought Hey0 left from the continued pressure on updates from notch..

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Post by Witter Sun Jan 30, 2011 11:15 am

Any updates?

I believe there is enough mod support for current bukkit builds
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Post by SKiDDi Sun Jan 30, 2011 9:44 pm

Connection issues? Anyone?
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Post by Witter Sun Jan 30, 2011 10:34 pm

SKiDDi wrote:Connection issues? Anyone?

Been getting it the last few days
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Post by goldmarine9 Mon Jan 31, 2011 3:31 am

Same here.
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Post by goldmarine9 Tue Feb 01, 2011 3:29 pm

Have we been forgotten by the admins or something? I have seen darkmoo occasionally on the forums but no sign of purple or antriad in weeks, are we giving up on the server or what?
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Post by SKiDDi Wed Feb 02, 2011 12:22 am

:s IM SCARED. Regardless, as soon as the 3rd internet hub is fixed and running in my room, im setting up my own server. dont know if ill have much "law" on it. but id like to get it all organized. Smile wont be allowing many people on it as well. it will be used for the sole purpose of just running a single minecraft server. has only 3 gigs ram. anyone have any ideas on how many players itll support?
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Post by ReaperOfDeath Wed Feb 02, 2011 6:18 am

*cries*

I've never been onto the server.
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Post by Bounty_Hunter Wed Feb 02, 2011 7:40 am

*cries*

Have been too long on the server to just give it up.
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Post by goldmarine9 Wed Feb 02, 2011 7:44 am

Im not saying we give up, im saying this is a time when the admins should be saying "hey the server will be up as soon as bukkit is ready" or "were not waiting so the server is dead" to us so at least we know and aren't stuck sitting here waiting.
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Post by EichiViech1990 Wed Feb 02, 2011 7:46 am

why they dont using the actual hMod 134 untill bukkit is finished?
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Post by Bounty_Hunter Wed Feb 02, 2011 7:48 am

Well, hmod doesn't support this minecraft version anymore and it can't be used again (that's what she said)
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Post by EichiViech1990 Wed Feb 02, 2011 7:55 am

well, im using hMod 134 for my Mincraft 1.2_02 Beta Server and its Runing Fine no Problems or Lags etc.
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Post by Bounty_Hunter Wed Feb 02, 2011 7:56 am

Weirder is that the whole server is gone now and not even free to play.
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Post by EichiViech1990 Wed Feb 02, 2011 7:58 am

Whoot no F2P on ragnarok? Oo
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